Define a character once, cite it forever
A character is an entity with reference plates, wardrobe notes and a locked identity — not a paragraph you retype into every prompt.
ENTITY LIFECYCLE
01CreateName and describe. Returns an ID like char_maya.
02PlateGenerate a turnaround — six views, consistent identity.
03LockFreeze the plates. Later shots resolve against them.
04CiteShots name the ID; the resolver supplies the images.
Calls
- cast.create(desc)
- Create a character entity from a description or an uploaded photo.
- cast.plate(id, views)
- Generate a reference sheet of N consistent views.
- cast.lock(id)
- Freeze the identity. Required before a character can be cited.
- location.create(desc)
- Same lifecycle for a place, with an establishing plate.
For users
Lock your cast before you shoot. Ten minutes here saves an afternoon of characters who change face between shots.
For developers
Each plate carries a face embedding. Continuity scoring compares a take's embedding against the locked mean — that is the signal behind auto-retake.
Gotchas
- Editing a locked character forks it into a new ID. Existing shots keep pointing at the old one by design.
- Uploading a real person's photo is a consent question. Workspace policy can require an attestation before lock.